personas
英 [pɜːˈsəʊnəz]
美 [pərˈsoʊnəz]
n. 伪装; 假象; 人格面具
persona的复数
双语例句
- In rare cases, two personas should be primary because they have conflicting user interface needs.
很少情况下,主要角色是两个,因为他们有冲突的用户界面需求。 - Collectively, use cases, scenarios, and personas constitute a powerful technique for user-centered analysis and design.
用例、情境和角色共同组成了支持用户为中心的分析和设计的强大技术。 - If personas provide the context for sets of observed behaviors, goals are the drivers behind those behaviors.
如果人物角色提供了可观察行为集合的场景,目标则是这些行为背后的驱动力。 - Application designers can devise personas according to the target user base and associate them with product use cases.
应用程序设计人员可以根据目标用户基础设计角色并将它们与产品用例联系起来。 - As you develop context scenarios, you should be focusing on how the product you are designing can best help your personas achieve their goals.
当你开发了情境场景剧本,你的注意力就要集中在设计的产品中怎样能够最好地帮助你的人物角色达到目标。 - You typically create several personas for a system.
你要为这个系统创建几个具有代表性的人物。 - Application designers could then choose a set of relevant accessibility evaluation points based on their chosen personas.
应用程序设计人员会根据他们所选的角色来选择一组相关的易访问性评估点。 - This is why personas are such an important tool in the process of designing behavior; they represent specific people with specific purposes or goals.
这就是为什么人物角色是设计行为过程中的一个关键工具,它们代表了具有特定目的或者目标的具体的那些人。 - Personas and other user models
人物角色和其他用户模型 - Personas are a representation of real users, including their habits, goals and motivation.
“人物角色”是真实用户的代表,他具有他们的习惯,目标和动机等等。